Destructoid company of heroes 2 review10/3/2023 I didn’t care for open-world back when this originally released, and time hasn’t exactly made its inclusion seem necessary. That’s probably because everything in the first game had to be tied to the big, empty, open-world map of Santa Destroy. It’s tough to top someone like Destroyman or Bad Girl or having to fight upside down against a wily magician. While the assassins from the first game edge out those from its successor, Desperate Struggle excels with its level design, which was one of the weakest points of the original. Desperate Struggle has a fun gallery of baddies like Margaret Moonlight and Matt Helms, though I think, on the whole, the assassins from the first game are the superior bunch. The members of the UAA you’re tasked with disposing of are an eclectic bunch of psychopaths. Both games task Travis with climbing his way up the ranks with the United Assassin Association, first from the eleventh-ranked spot, then from the fifty-first spot in the sequel. One of the key draws of this series is its collection of killers. This world is full of damaged goods, and not just the ones you eviscerate with your beam katana.
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